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Competition areas
Competition areas
A Prostějov - Sprint Qualification
B Olomouc - Sprint Final
C Olomouc - Svatý Kopeček - Sprint reserve
D Sovinecko - Long Qualification
E Rýmařov - Middle Qualification, Middle Final, Middle reserve
F Konice - Long Final, Relay
G Libavá - Long reserve, Relay reserve
Terrain Description
Sprint Distance
Qualification
Terrain form
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City terrain
located 225 mts above sea level
Very flat with almost no climbing
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Vegetation
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The competition zone
comprises 3 different areas:
living
suburbs constructed in 1970´s, occasional vegetation
features like bushes, flower beds and individual trees
city park
with open areas, thickets and outstanding trees
city centre with a minimum of vegetation
features
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Runnability
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Very good
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Visibility
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Mostly very good, reduced in some densely planted
parts of city parks
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Paths and roads
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Mostly paved or asphalted roads and streets, some
unpaved paths in city parks
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Sprint Distance Final
Terrain form
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City terrain
located 220-250 mts above sea level
Generally flat with climbing up to 30 mts
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Vegetation
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The competition zone
comprises 2 different areas:
city park with a
lot of detailed vegetation (flower beds, thickets, fences) and
artificial features (statues, monuments, banks) crossed by a deep
water course
historic city centre comprising a
combination of narrow streets, squares, passages and
fortification walls, with minimum of vegetation features
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Runnability
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Very good
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Visibility
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Mostly very good, reduced in some densely planted
parts of city parks
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Paths and roads
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Mostly paved or asphalted roads and streets, some
unpaved paths in city parks
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Middle Distance
Qualification and Final
Terrain form
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Mountain terrain
located 750-850 mts above sea level
Generally flat with climbing up to 30 mts
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Vegetation
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Mostly mountain spruce forest, in some parts quite
humid including extensive runnable marshes, in some parts multiple
rock and stone elements including little “rock town”
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Runnability
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Ranging from very good to very difficult
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Visibility
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Mostly good
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Paths and roads
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Limited network of forest paths and road
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Long Distance
Qualification
Terrain form
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Terrain located
500-700 mts above sea level
Mountain-like terrain with a very deep
valleys in Western part with climbing up to 100 mts, occasional
stones or human-made terrain elements in the valley slopes,
Eastern part is generally flat, partly humid
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Vegetation
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Spruce or deciduous mixed forest, lot of
vegetation features like rootstocks, outstanding trees and
clearings
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Runnability
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Mostly good with undergrowth in some parts
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Visibility
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Mostly good
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Paths and roads
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Average network of forest paths and road
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Long Distance Final and
Relay
Terrain form
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Terrain located
440-640 mts above sea level
Typical Centro-European terrain, variety of
terrain elements, a lot of deep valleys and erosion gullies, in
some parts steep slopes with stony ground, occasional stone
elements
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Vegetation
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Deciduous mixed forest, lot of vegetation
features like rootstocks, outstanding trees and clearings
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Runnability
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Mostly good, difficult in steep slopes areas, some
undergrowth around open clearing areas
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Visibility
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Mostly good
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Paths and roads
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Average network of forest paths and road
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Title sponsor
Government partners
Organisers
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